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Shooting, looting, and doing the Humpty Dance: 10 games you’ll be addicted to this fall

The gaming industry brings out the big guns
Although top-shelf games are a year-round occurrence, publishers still wait until the fall to bring out their big guns — literally, in most cases.
By: MITCH KRPATA  |  September 14, 2011

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Review: Resistance 3

Murderer with a heart of gold
Fall is shooter season, and Resistance 3 is the first of many, though it will likely not emerge as the frontrunner.
By: MADDY MYERS  |  September 13, 2011

Review: Deus Ex: Human Revolution

Choose your own adventure
Brian Eno is supposed to have said of the Velvet Underground that only a thousand people bought their records, but every one of them started a band. Something similar could be said about Deus Ex .
By: MITCH KRPATA  |  August 31, 2011

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Review: Bastion

A Bastion of creativity for Xbox Live Arcade
At the start of Bastion , the Narrator feels like a contrivance.
By: MITCH KRPATA  |  August 09, 2011

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Review: Child of Eden

Sensory overload
Although the list of video game auteurs is short, few would deny Tetsuya Mizuguchi a spot.
By: MITCH KRPATA  |  July 26, 2011

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Review: Nintendo 3DS

Is Ocarina of Time enough to make the Nintendo 3DS worth it?
Nintendo's newest handheld console, the 3DS, costs $250 — the same amount the Wii cost at first, making the 3DS the most expensive handheld to date.
By: MADDY MYERS  |  July 19, 2011



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Review: Duke Nukem Forever

Unfrozen caveman video game
The wait is over: Duke Nukem Forever is finally here!
By: MITCH KRPATA  |  June 29, 2011

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Review: InFamous 2

Power out
InFamous 2 is the worst game I couldn't stop playing since — well, since inFamous 1 .
By: MITCH KRPATA  |  June 22, 2011

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Review: Outland

Inspiration meets execution
Rare is the game whose controls are so finely calibrated that the gamepad seems to vanish from your hands. Outland , a downloadable sidescroller for Xbox Live Arcade and PlayStation Network, is such a game.
By: MITCH KRPATA  |  June 07, 2011

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Review: Brink

Brink trips over itself
There's an old joke about shooters: "No one plays the campaign." Everybody just skips ahead to the multiplayer. So why should developers even include that pesky story mode?
By: MADDY MYERS  |  June 09, 2011

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Review: L.A. Noire

Cold case
When a game comes saddled with as much hype as L.A. Noire , one is tempted to judge it by an unattainable standard.
By: MITCH KRPATA  |  May 26, 2011



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Review: MotorStorm: Apocalypse

Racing to the end
If the billboards are to be believed, Judgment Day is coming on May 21 — and for a while it looked like Christ might return before the PlayStation Network.
By: MITCH KRPATA  |  May 17, 2011

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Review: Mortal Kombat 9

Gross miskonduct
Mortal Kombat 9 represents everything that's awful about video games. It's trashy, it's corny, it's gory, it's sexist, it's racist — and it's deceptively addictive.
By: MADDY MYERS  |  May 10, 2011

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Review: Portal 2

Spatial tension
At its core, Portal 2 is a simple concept. Using a handheld device, you can shoot an orange and a blue portal that will instantly link any two points in space.
By: MITCH KRPATA  |  April 27, 2011

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Review: Yakuza 4

Gangster’s paradise
At one point in Yakuza 4 , a grizzled old gangster gives some advice to an upstart.
By: MITCH KRPATA  |  April 13, 2011

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Review: Dragon Age 2

Building character
Dragon Age 2 appears, at first, to have little going for it. The combat system stoops to Kingdom Hearts levels of easy. You press the basic attack button as fast as you can while occasionally switching to other buttons for more-powerful abilities that recharge.
By: MADDY MYERS  |  March 31, 2011



PAX East in Boston

At PAX, everyone gets along

Game faces
PAX East came to the Boston Convention Center this past weekend, bringing 69,500 gamers together for three days of video and computer-game demos, nerdcore concerts, panel discussions about the industry and gamer culture at large, and chances to meet the convention's hosts, Jerry Holkins and Mike Krahulik, the author/artist duo of the popular gaming webcomic Penny Arcade.
By: MADDY MYERS  |  March 16, 2011

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Review: Killzone 3

What if you don't play Killzone 3 in 3D?
It's come to this. As if mandatory system updates and routine software patches weren't enough, console games now support so much peripheral hardware that folks with different set-ups might as well not be playing the same game.
By: MITCH KRPATA  |  March 17, 2011

Bulletstorm video game

Review: Bulletstorm

Below the belt
Bulletstorm represents games at their best: it gives players a complex system of rules to master, doles out rewards and punishments that encourage creative thinking and rigorous analysis, and demands precise execution to translate ideas into actions.
By: MITCH KRPATA  |  March 10, 2011

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Review: Marvel vs. Capcom 3

Flashy fan service
MvC3 doesn't even attempt to take a stand on crossover match-ups, since all the fighters must be of comparable strength, or the game won't function. Is it ridiculous to see the Phoenix lose against Magneto? Yes. Fans of X-Men know that's impossible, but in this game, anything can happen.
By: MADDY MYERS  |  February 23, 2011

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Review: Bionic Commando Rearmed 2

Lending a helping hand
You can jump in Bionic Commando Rearmed 2 . Don't say I didn't warn you. If you're an orthodox fan of Bionic Commando , this news may distress you.  
By: MITCH KRPATA  |  February 18, 2011


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